Posted on December 30, 2025

Mid-Patch Update - January 21

General Changes

Urn now drops if it travels through doorman portals

Mid-Patch Update - January 20

General Changes

Respawn time at 19 minutes reduced from 35s to 30s

Respawn time at 30 minutes reduced from 75s to 70s

You now have a longer respawn time if you die and are meaningfully richer than the enemy team's average net worth (scales from +6s to +22s penalty, based on networth being 15 to 30% higher and game time being 10min to 25min, if under 15% NW or 10min, nothing happens)

Neutral respawn times, hp, and bounty reduced by 30% (sinner's sacrifice unaffected)

Urn no longer requires a drop off channel time

Urn is now knocked out of your hands with a light melee (instead of only with a heavy melee)

Urn pickup channel time is reset if you get hit with a light or heavy melee

Can no longer parry while channeling to pickup the urn

Urn carrier resist reduced from 50% to 30%

Down Dash stamina cost reduced from 1 to 0.5

Stamina Regen in the healing zone is now dramatically increased

Item Changes

Ammo count reduced from +8 to +6

Mid-Patch Update - December 31

Hero Changes

Stamina regeneration cooldown improved from 6s to 5.5s

Sticky Bomb
Sticky Bomb

Stacks now count for half for each stack after a certain threshold (100 on hit and 10 on kill)

Base damage increased from 70 to 80

T2 increased from +60 to +70

Base bullet damage reduced from 6.79 to 6.3

Ammo reduced from 10 to 9

Bullet Falloff from 58m to 52m

Medicinal Specter
Medicinal Specter

Radius spirit scaling reduced from 0.0456 to 0.03

Duration spirit scaling reduced from 0.11 to 0.05

T3 reduced from 3% Max Health to 2.5%

Heavy Barrage
Heavy Barrage

T1 slow increased from 30% to 40% (and 20% dash slow)

T3 spirit scaling increased from +0.1 to +0.2

Item Changes

Bleed damage reduced from 2.2% to 2%

Buildup is 10% harder

Hero Changes

Stamina increased from 2 to 3

Stamina regeneration cooldown increased from 4.55s to 6s

Bebop Health per boon increased from +46 to +52

Sticky Bomb
Sticky Bomb

Base damage reduced from 100 to 75

T2 damage reduced from 63 to 60

Spirit Scaling increased from 1.1 to 1.5

Per hero hit from 1.5% to 1% + 0.0025% Spirit Scaling

Per hero kill from 4% to 2.5% + 0.015% Spirit Scaling

Rain of Arrows
Rain of Arrows

Cooldown reduced from 35s to 30s

T3 now also grants +30% Bullet Evasion

Guided Owl
Guided Owl

Duration increased from 16s to 18s

T1 damage increased from +81 to +85

Spirit Power per kill increased from 5 to 8

Fixed Lasso being removed by Divine Barrier

Powder Keg
Powder Keg

Cooldown reduced from 32s to 28s

Watcher
Watcher's Covenant

Replicated Healing increased from 25% to 35%

Replicated Healing now scales with boons (0.5)

Air Drop
Air Drop

Ally damage penalty reduced from -30% to -20%

Frost Grenade
Frost Grenade

T3 now also reduces stamina regen by -30%

Ice Path
Ice Path

T3 Max Spirit Power increased from 55 to 75

T3 Spirit Power linger duration increased from 6s to 8s

Burrow
Burrow

Initial knockup vertical area detection improved

Sand Blast
Sand Blast

Now deals a fixed 40 damage

Can now be casted while Burrowed

T2 increased from -19s Cooldown to -23s

T3 now also slows dash distance by 40%

Kinetic Carbine
Kinetic Carbine

Cooldown reduced from 30s to 27s

Time Wall
Time Wall

Width increased from 7m to 7.5m

Lightning Ball
Lightning Ball

T3 increased from +1m to +1.5m

Power Surge
Power Surge

T2 reduced from -15% Spirit Resist for 8s to -10% for 6s

Storm Cloud
Storm Cloud

DPS increased from 90 to 95

T3 increased from +54 DPS to 65

T3 move speed increased from 2.5 to 3.8

Spirit power growth increased from 1.1 to 1.3

Vexing Bolt
Vexing Bolt

Initial velocity reduced from 1000 to 800

Now only snaps to heroes

Max duration increased from 3s to 4s (max damage is still at 2s)

Now shows the target to redirect to (similar to Wraith's Cards)

Rabbit Hex
Rabbit Hex

Cooldown reduced from 30s to 26s

Radius increased from 6m to 6.5m

Power Slash
Power Slash

T3 bonus damage reduced from +166 to +150

T3 now also increases spirit power scaling by 0.5

Shadow Transformation
Shadow Transformation

Heal on kill increased from 12% to 15%