Posted on September 4, 2025

General Changes

Rejuv only heals the person hitting the crystal

Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds

Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds

Hero Changes

Abrams

Abrams

Infernal Resilience
Infernal Resilience

Damage regenerated increased from 12% to 13%

Bebop

Bebop

Weapon Range growth per boon increased from 1.2 to 1.5

Bullet damage growth per boon increased from 0.13 to 0.14

Exploding Uppercut
Exploding Uppercut

Cooldown reduced from 21s to 19s

T1 increased from -10.5s to -11s

Hyper Beam
Hyper Beam

Hyperbeam cooldown reduced from 120s to 105s

Billy

Billy

Base health from 730 to 740

Rising Ram
Rising Ram

Cooldown decreased from 33s to 30s

Calico

Calico

Gloom Bombs
Gloom Bombs

T3 increased from +2 Bombs to +3

Leaping Slash
Leaping Slash

Melee damage scaling increased from 1.3 to 1.5

Heal spirit scaling increased from 1.2 to 1.4

Ava
Ava

T3 increased from -15s Cooldown to -20s

T3 increased from +25 Health Regen to +35

Return to Shadows
Return to Shadows

Cooldown reduced from 110s to 100s

Drifter

Drifter

Health gain per boon reduced from 41 to 39

Weapon falloff start distance reduced from 24m to 22m

Weapon damage gain per boon reduced from 0.55 to 0.52

Bloodscent
Bloodscent

T3 Bonus amp damage reduced from +11% to +10%

Rend
Rend

Now causes you to briefly float in the air during the cast time

Grey Talon

Grey Talon

Bullet damage growth based on Spirit Power increased from 0.07 to 0.08

Spirit Snare
Spirit Snare

Curse duration increased from 2s to 2.25s

T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"

T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius"

Holliday

Holliday

Base bullet damage reduced from 26 to 22

Bullet damage growth increased from 1.08 to 1.23

Powder Keg
Powder Keg

Displacement duration reduced from 1s to 0.4s

Damage reduced from 90 to 80

T2 damage reduced from 75 to 65

Spirit scaling increased from 1.4 to 1.6

T3 charges reduced from +3 to +2

T3 now also increases displacement duration by 0.4s

Infernus

Infernus

Flame Dash
Flame Dash

DPS reduced from 33 to 30

T2 reduced from +37 DPS to +35

Kelvin

Kelvin

Frost Grenade
Frost Grenade

Cooldown reduced from 22s to 20s

Mina

Mina

Rake
Rake

Heal spirit scaling increased from 1 to 1.5

Love Bites
Love Bites

Buildup now takes 1 less shot

On proc damage increased from 45 to 55

On proc damage spirit scaling increased from 1.5 to 1.7

Nox Nostra
Nox Nostra

Cooldown reduced from 130s to 115s

Mirage

Mirage

Fire Scarabs
Fire Scarabs

T3 increased from +60 Max Health Steal to +70

Mo & Krill

Mo & Krill

Combo
Combo

Cast range reduced from 5m to 4.75m

Paige

Paige

Defend and Fight!
Defend and Fight!

Barrier spirit power scaling increased from 1.4 to 1.6

Paradox

Paradox

Bullet damage growth reduced from 0.275 to 0.27

Seven

Seven

Move speed reduced from 6.9 to 6.8

Incoming crit resistance reduced from -35% to -25%

Power Surge
Power Surge

T3 spirit power scaling reduced from 0.34 to 0.3

Storm Cloud
Storm Cloud

DPS spirit scaling reduced from 0.65 to 0.6

Initial radius reduced from 12m to 10m

Shiv

Shiv

Serrated Knives
Serrated Knives

T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS

Slice and Dice
Slice and Dice

T3 Max cd reduction from -6s to -8s

Bloodletting
Bloodletting

Cooldown reduced from 25s to 20s

Incoming damage deferred increased from 25% to 30%

T3 increased from +35% Damage Cleared to +45%

Sinclair

Sinclair

Vexing Bolt
Vexing Bolt

Radius reduced from 3.5 to 3.25

Spectral Assistant
Spectral Assistant

Base damage reduced from 18 to 15

Spirit scaling increased from 0.28 to 0.36

T3 increased from +45% Fire Rate to +60%

Rabbit Hex
Rabbit Hex

T3 increased from +5% Damage Amp to +7%

Audience Participation
Audience Participation

Cooldown reduced from 100s to 85s

Duration increased from 10s to 12s

The Doorman

The Doorman

Call Bell
Call Bell

Explosion damage reduced from 70 to 60

Explosion damage spirit scaling increased from 1.4 to 1.5

Hotel Guest
Hotel Guest

Now teleports the target back to the beginning of the hotel if they fall into the void.

Victor

Victor

Health per boon reduced from 45 to 41

Jumpstart
Jumpstart

Recharge timer increased from 3s to 8s

Aura of Suffering
Aura of Suffering

Reduced from 9m to 8m

Cooldown increased from 1s to 2.5s

Vindicta

Vindicta

Stake
Stake

No longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)

Duration reduced from 2s to 1.75s

Slow increased from 30% to 40%

Flight
Flight

Duration increased from 12s to 13s

Spirit damage increased from 9 to 10

T2 increased from +6s to +7s

T3 increased from +11 Spirit Damage to +14

Crow Familiar
Crow Familiar

Debuff duration reduced from 6s to 4s

Debuff duration spirit scaling reduced from 0.022 to 0.013

Bleed per second increased from 2.15% to 2.7%

T2 reduced from -16s Cooldown to -12s

Viscous

Viscous

Alt Fire base damage reduced from 63 to 48

Alt Fire damage growth increased from 0.45 to 1.25

Vyper

Vyper

Falloff min range increased from 13m to 15m

Screwjab Dagger
Screwjab Dagger

Spirit scaling increased from 0.74 to 1.0

Cooldown reduced from 10s to 9s

T3 increased from +1s Slow Duration to +2s

Lethal Venom
Lethal Venom

Cooldown reduced from 26s to 20s

Petrifying Bola
Petrifying Bola

Range increased from 6m to 8m

Cooldown reduced from 110s to 90s

Warden

Warden

Base Sprint speed reduced from 2.5 to 2

Alchemical Flask
Alchemical Flask

T2 reduced from +45 to +40

Last Stand
Last Stand

Spirit scaling reduced from 1.6 to 1.45

Item Changes

Backstabber

Backstabber

Cooldown increased from 4s to 5s

Damage per second reduced from 20 to 17

Blood Tribute

Blood Tribute

Spirit Resistance increased from 8% to 10%

Active move speed increased from 2 to 2.25

Bullet Resist Shredder

Bullet Resist Shredder

No longer grants +20% Melee Resistance

Now grants +7% Bullet Resistance

Capacitor

Capacitor

Now grants +8% Fire Rate

Projectile speed increased by 20%

Cheat Death

Cheat Death

Cooldown reduced from 100s to 90s

Cold Front

Cold Front

Damage reduced from 125 to 100

Counterspell

Counterspell

Duration reduced from 1 to 0.9

Crippling Headshot

Crippling Headshot

Debuff duration increased from 8s to 12s

Decay

Decay

Cooldown reduced from 36 to 32

Bleed Damage spirit scaling increased from 0.0038 to 0.0055

Divine Barrier

Divine Barrier

Cast range increased from 35m to 40m

Escalating Exposure

Escalating Exposure

Spirit Resistance reduced from 20% to 17%

Focus Lens

Focus Lens

Now deals damage whenever the debuff is removed rather than only on expire

Guardian Ward

Guardian Ward

Cast range increased from 35m to 40m

Headhunter

Headhunter

Bonus Damage boon scaling increased from 3 to 4

Healing Nova

Healing Nova

Heal per boon increased from 4.4 to 6

Now grants +6% Ability Range

Inhibitor

Inhibitor

Healing Reduction increased from -30% to -35%

Debuff duration increased from 4s to 5s

Long Range

Long Range

Now grants +4% Fall Off Range

Magic Carpet

Magic Carpet

Spirit Power increased from +10 to +14

Speed increased from 6 to 7

Metal Skin

Metal Skin

Duration increased from 4s to 5s

Quicksilver Reload

Quicksilver Reload

Bonus damage reduced from 60 to 55

Rebuttal

Rebuttal

No longer grants +50% Melee Damage on successful parry

Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification)

Restorative Locket

Restorative Locket

No longer scales with Spirit Power (0.17)

Now scales with Boons (0.3)

Return Fire

Return Fire

Bullet Resistance increased from 6% to 8%

Ricochet

Ricochet

No longer targets zipline targets

Rusted Barrel

Rusted Barrel

Cast range increased from 23m to 28m

Bullet Resistance reduction increased from -5% to -6%

Shadow Weave

Shadow Weave

Invis Sprint speed increased from +2 to +5

Sharpshooter

Sharpshooter

Sprint increased from 1 to 1.5

Silence Wave

Silence Wave

Spirit Power Reduction increased from -18 to -24

Silence duration reduced from 3.75 to 3.25

Width increased by 10%

Siphon Bullets

Siphon Bullets

Max HP Steal reduced from 55 to 35

Max HP Steal now scales per Boon (0.8)

Duration reduced from 20s to 17s

Spellslinger

Spellslinger

Buff duration increased from 14 to 18

Spirit Burn

Spirit Burn

Ability Range reduced from 10% to 8%

Proc damage reduced from 120 to 110

Spirit Sap

Spirit Sap

Spirit Power Reduction increased from -18 to -24

Torment Pulse

Torment Pulse

Cooldown reduced from 1.5 to 1.4

Trophy Collector

Trophy Collector

Out of Combat regen increased from 3.5 to 4

Souls Per Minute increased from 23 to 25

Veil Walker

Veil Walker

Heal per boon increased from 3 to 4

Duration increased from 6s to 7s

Weakening Headshot

Weakening Headshot

Bullet resistance reduction increased from -12% to -13%

Debuff duration increased from 10s to 12s

Weapon Shielding

Weapon Shielding

Damage requirement reduced from 200 to 175

Witchmail

Witchmail

Spirit Power bonus increased from 10 to 14