Weapon damage at max range reduced from 80% to 60%
Spirit scaling reduced from 1.5 to 1.4
T1 reduced from +40 Damage to +35
Bonus spirit damage reduced from 9 to 7
Bonus spirit damage scaling reduced from 0.25 to 0.2
T1 bonus spirit damage reduced from +11 to +7
Attack damage no longer procs Lightning Scroll
Base regen reduced from 3 to 1.5
Regen spirit scaling reduced from 2 to 1.8
T3 reduced from -8s Cooldown to -4s
Self damage increased from 80% to 100%
Rebirth health reduced from 100% to 60%
Cooldown increased from 180s to 190s
T2 changed from "-20s Cooldown" to "+40% Rebirth Health"
Attack damage no longer procs Lightning Scroll
Melee scaling increased from 1x to 1.1x
Spirit damage reduced from 40 to 35 and scaling reduced from 1.2x to 1.1x
Impact center is now slightly closer to Billy
Will snap slightly faster when target is out of LOS
Pull consistency improved in complex terrain
Weapon damage per boon reduced from 0.693 to 0.55
Weapon base fire rate slowed by 5% (partial base damage compensation, but primarily an overall nerf)
Health per boon reduced from 43 to 41
T3 Bullet Lifesteal reduced from 55% to 45%
T3 Amplified damage reduced from +13% to +11%
T3 increased from -7s cooldown to -12s Cooldown
Cooldown reduced from 8s to 7s
T3 changed from -3s cooldown to 1 Stamina Drain and 30% Slow for 3s
Cooldown reduced from 150s to 130s
Silence duration increased from 1s to 1.25s
Fixed some pathfinding issues with Conjure Dragon
Cooldown increased from 16s to 18s
T3 stun reduced duration from 1.5s to 1.2s
Health regen increased from 2.5 to 3.0
Health per boon reduced from 44 to 43
Bullet amp increased from 8% to 9%
Increased base health boost from 75 to 80 and reduced T3 health boost from +65 to +50
Reduced health boost spirit scaling from 0.9x to 0.8x
Base duration reduced from 8.5s to 8.0s and duration on heavy melee reduced from 5.0s to 4.5s
Cooldown reduced from 30s to 27s
No longer gives bonus health from objectives
Time to break LOS increased by 0.1s