Breakable souls rescaled from 28.5 + 2.375/min to 23 + 2.6/min
Trooper resistance near base reduced from 40% to 35%
Fixed a bug where Urn can be invisibly carried on the hero by throwing it in certain areas like the air vents
Fixed Neutrals near the base gaining the "near base" trooper resist
Added news kiosk structure in between Mid Lane Walker and base entrance
Added wall partition structures outside of Outer Lane base entrances
Improved lighting in Mid Boss area
Health growth per boon reduced from 81 to 78
Damage Regenerated increased from 10% to 12%
T3 increased from 5% to 6%
Various network related fixed for Shoulder Charge
Wall stun from 0.85s to 0.6s
T2 changed from -12s Cooldown to +0.45s Wall Stun
T3 changed to -18s Cooldown
Cooldown increased from 160s to 170s
Fixed some issues with lag compensation and Hook
Hyperbeam cooldown reduced from 130s to 110s
Ammo increased from 9 to 10
Self slow on damage duration increased from 1.5s to 2s
Self slow on damage increased from -50% to -65%
Duration reduced from 15s to 14s
T1 duration reduced from +20s to +14s
Recent damage window increased from 5s to 6s
Fixed Curse and stuns not interrupting Ava (similar to Ice Path and Flame Dash)
Radius increased from 6.2 to 6.5
Duration increased from 14s to 16s
Cooldown decreased from 127s to 125s
T2 cooldown improved from -47s to -50s
Fixed some issues with lag compensation and Lasso
Cooldown increased from 100s to 105s
T3 improved from -30s Cooldown to -35s
Headshot buildup rate improved by 10%
Fixed Turret bugs when thrown at the Patron Throne
Base gun damage increased from 2.6 to 2.7
Spirit scaling increased from 0.39 to 0.42
Cooldown increased from 75s to 80s
Spirit damage scaling increased from 1.04 to 1.3
Fixed Health Regen being 3 instead of 1.5
Spirit scaling increased from 0.148 to 0.16
DPS reduced from 120 to 115
T3 reduced from +75 to +70
Spirit scaling increased from 0.65 to 0.7
Cooldown increased from 148s to 155s
Alt Fire base damage reduced by 15%
Rage per weapon damage reduced by 10%
Radius increased from 3m to 3.5m
Radius fixed to scale with radius increase now
T2 duration increased from +5s to +7s
Cooldown reduced from 35s to 30s
Duration reduced from 10s to 9s
Bullet damage per boon reduced from 0.74 to 0.6
Interrupt cooldown increased from 20s to 30s
Duration reduced from 3s to 2.75s
Bullet Velocity increased from 30% to 35% (to match the component)
Fire Rate increased from 35% to 40%
Spirit % bonus increased from +10% to +13%
Duration increased from 0.8s to 1s
No longer has a 3s cooldown
Debuff duration reduced from 10s to 8s
Fixed always giving 25% more damage against objectives
Out of Combat Regen reduced from 4 to 2
Weapon Damage vs NPC reduced from 35% to 30%
Bullet Resist vs NPC reduced from 35% to 30%
Fire Rate reduced from 25% to 10%
Fire Rate now scales with Boons (1.25%)
Health Bonus reduced from 250 to 100
Health Bonus now scales with Boons (11)
Damage no longer procs item effects (like Affliction)
Fixed shotguns with express shot instantly applying buildups
Cooldown increased from 10s to 16s
Duration increased from 4s to 6s
No longer grants +125 Bonus Health
Now grants +10% Bullet Resistance
While active, you gain +40% Slow Resistance
Now requires the center pellet hit the head hitbox to count
Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon)
Bonus Headshot Damage reduced from 100 to 75
Heal now scales with Boons rather than Spirit Power (0.1 per Boon)
Now requires the center pellet hit the head hitbox to count
Now a T3 item
Base heal increased from 260 to 325
Heal now scales with Boons rather than Spirit Power (7 per Boon)
Now grants +8 Spirit Power
Cooldown reduced from 70s to 60s
Fixed bugs when used with Refresher
Fixed always giving 25% more damage against objectives
Fixed an interaction bug with Split Shot
Now only procs when the center pellet hits (in the case of shotguns, like how Mystic Shot works)
Cooldown increased from 0.7s to 0.8s
Fixed various bugs with stat stealing and Capacitor/Debuff Remover
Fixed it affecting Lady Geist's Soul Exchange
Cooldown Reduction reduced from 26% to 25%
Fixed various bugs when multiple abilities hit on the same frame
Adjusted cast arc to be more similar to other grenades